; ******* Vehicle Type List *******
; This lists all of the vehicles types in the game. Each vehicle
; type should have a matching section that specifies the data it
; requires.
[VehicleTypes]
100=*****
101=*****
102=MR60
103=*****
[MR60] 
Image=MCV2 
UIName=Name:FTNK 
Name=ROCKET CAR 
Category=AFV 
Prerequisite=GAWEAP,GATECH 
TechLevel=7 
Primary=RedEye3 
Armor=light 
Strength=230 
Sight=10 
Speed=6 
Turret=yes 
IsTilter=yes 
Crusher=yes 
TooBigToFitUnderBridge=true 
CrateGoodie=yes 
Owner=British,French,Germans,Americans,Alliance 
Cost=1600 
Points=60 
ROT=5 
IsSelectableCombatant=yes 
Explosion=TWLT070,S_BANG48,S_BRNL58,S_CLSN58,S_TUMU60 
VoiceSelect=GenAllVehicleSelect 
VoiceMove=GenAllWaterMove 
VoiceAttack=GenAllWaterAttackCommand 
VoiceFeedback= 
AllowedToStartInMultiplayer=YES 
MaxDebris=2 
Locomotor={4A582741-9839-11d1-B709-00A024DDAFD1} 
MovementZone=Normal 
ThreatPosed=15; This value MUST be 0 for all building addons 
DamageParticleSystems=SparkSys,SmallGreySSys 
VeteranAbilities=STRONGER,FIREPOWER,SIGHT,FASTER 
EliteAbilities=SELF_HEAL,STRONGER,FIREPOWER,ROF 
PreventAttackMove=no 
Accelerates=false 
ImmuneToVeins=yes 
Size=3 
MovingFire=no 
LandTargeting=1 
NavalTargeting=6 
解决方法:
只要把TECHLEVEL=-1的單位代码名称放在100以後便可了,因为游戏AI系统只能支持[VehicleTypes]100之内TECHLEVEL=10的单位(即可以建造的单位)就是说可以建造的单位的注册代码必须在100之内,把原先TECHLEVEL=-1的不可建造单位的[VehicleTypes]排到100以上。
比如
[VehicleTypes]
98=*****
99=MR60
100=*****
怪不得许多国外的MOD的RULES文件都要把注册单位重排一下.